Very early prototype of a single-player game with gamepad input (via built-in API) which only functions over a HTTPS connection (i.e. if a user is logged into their ITCH.IO account). Most gameplay (targeting etc.) begins when a gamepad is activated. Gamepad can be wired or wireless (e.g. Bluetooth)

The idea is to have something interactive and interesting to experience in a web browser app (especially on XR glasses, however there are no XR controls, interaction or viewing set up). Game activity displays behind some of my personal research notes (of varied subjects however there aren’t many notes yet) unless you choose to hide the HUD

Gameplay is currently limited to moving a crosshair, activating targets, resetting the position of the target, changing the note or the alphanumerical character, hiding or showing aspects of the HUD. This game can be played on most devices with an Internet browser e.g. smartphone, tablet, desktop PC, laptop, XR glasses. Game runs in either landscape or portrait mode however it is designed for landscape mode so that is recommended. The screen resolution will be set automatically by your viewing app. Minimum recommended resolution is approximately 736x414px

The only other input controls available are to tap (on a touchscreen) or click (with mouse or other pointer options) on buttons or to scroll up and down however you usually would. Mouse or keyboard input are not involved in gameplay however your keyboard and mouse will still function as normal for your device e.g. to leave the game you can press back in your browser or change the website address or close your browser app

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